What's going on?


It's been a long week, and we thought it was time to check in with you! Here's a quick update on what we've been up to.


We're currently making progress on the next update for My Monster House and preparing to dive into an exciting new project officially titled Blind Alchemy. You might wonder, "How do they manage so many projects at once?" Well, unfortunately, we recently had to make the tough decision to cancel production on one of our games.


Sadly, Stock Boy won’t be moving forward—for now. It was an ambitious project that we were all deeply passionate about, but funding became increasingly challenging as development progressed. While the support from our Patreon community and revenue from other projects has been invaluable, we realized that we need to prioritize sustainable budgeting as we grow. Hopefully, Stock Boy will return in the future, but for the moment, it’s being shelved.


This brings us to Blind Alchemy, our new potion-brewing adventure! This project will still be ambitious, but its different style makes it more manageable within our budget. The good news? Production is already well underway, and we're thrilled with its progress.

While Stock Boy may be on pause, we’re still hard at work on three core projects: My Monster House, Goblin Academy, and now Blind Alchemy. Moving forward, My Monster House will take center stage as we focus on completing the remaining four chapters.


Thank you so much for your continued support. We’re excited to bring these worlds to life for you!

Files

(New) MyMonsterHouse-4.2-linux 226 MB
Feb 16, 2025
(New) MyMonsterHouse-4.2-win 233 MB
Feb 16, 2025
(New) MyMonsterHouse-4.2-mac 239 MB
Feb 16, 2025

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